Minor update! (3.4.1)
Sound Manager Plugin » Devlog
New
Changes
- Added the method play_deferred()
to automatically call the play()
method as deferred.
- The various play_bgm
, play_bgs
, etc. methods now calls this new method by default.
Bug fixes
- This should possibly fixed a bug that occurred when you tried to play and stop an audio stream multiple times too fast
Files
Sound Manager Plugin 3 595 kB
Nov 16, 2021
Sound Manager Demo 77 MB
Nov 16, 2021
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Sound Manager Plugin
A useful Sound Manager Plugin for Godot Engine that gives the user more power on the audio of the game.
More posts
- Version 4.3!50 days ago
- Version 4.2!75 days ago
- Minor Update: Version 4.1.179 days ago
- Version 4.1!80 days ago
- Version 4.0 available NOW! (NEW VERSION)83 days ago
- Minor update and considerations (v. 3.4.2)Nov 21, 2021
- License updatedNov 07, 2021
- Version 3.3!Jan 04, 2021
- Version 3.2.2! [Minor Update]Jan 04, 2021
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