Version 1.10 out NOW!
Sound Manager Plugin » Devlog
What's new?
- Manual node pre-instantiation
Now you can manually tell the plugin to instantiate/delete some needed/unneeded nodes whenever you want! This is especially helpful if you want to optimize your stream players a little bit without having to instantiate all the nodes at startup. Also useful if you're developing some kind of template or feature that uses this plugin and you want to make sure that a sound you're playing will be played the right way. - Improved manual preloading/unloading
There are some new methods to manage manual preloading and unloading to help you developing your games! - Bug fixes and optimizations
Some internal things have changed (you can check the source code if you're curious) to make this plugin more fast, more reliable and more good.
Files
Sound Manager Plugin v1.10 54 kB
Sep 16, 2019
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Sound Manager Plugin
A useful Sound Manager Plugin for Godot Engine that gives the user more power on the audio of the game.
More posts
- Version 4.3!50 days ago
- Version 4.2!75 days ago
- Minor Update: Version 4.1.179 days ago
- Version 4.1!80 days ago
- Version 4.0 available NOW! (NEW VERSION)83 days ago
- Minor update and considerations (v. 3.4.2)Nov 21, 2021
- Minor update! (3.4.1)Nov 16, 2021
- License updatedNov 07, 2021
- Version 3.3!Jan 04, 2021
- Version 3.2.2! [Minor Update]Jan 04, 2021
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