Version 1.6 out NOW!
Sound Manager Plugin » Devlog
Now a new advanced option has been added: "Preinstantiate nodes"!
What does it do?
Pressing the button will tell the module to instantiate every BGS, SFX and MFX nodes he will need at startup. This will make playing multiple sounds at once much faster, but note that this may also slow down the game, especially with bigger projects with lots of sounds.
This feature is however completely optional. You can find this option on the advanced options list.
Files
Sound Manager Plugin v1.6 49 kB
Sep 10, 2019
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Sound Manager Plugin
A useful Sound Manager Plugin for Godot Engine that gives the user more power on the audio of the game.
More posts
- Version 4.3!50 days ago
- Version 4.2!75 days ago
- Minor Update: Version 4.1.179 days ago
- Version 4.1!80 days ago
- Version 4.0 available NOW! (NEW VERSION)83 days ago
- Minor update and considerations (v. 3.4.2)Nov 21, 2021
- Minor update! (3.4.1)Nov 16, 2021
- License updatedNov 07, 2021
- Version 3.3!Jan 04, 2021
- Version 3.2.2! [Minor Update]Jan 04, 2021
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