Version 1.7 out NOW!
Sound Manager Plugin » Devlog
[ NEW ]
- Config file removed from repository
Now the JSON file for the configuration of the plugin is not on the repository anymore. What does it mean? It means that when you download the last update it will not be reset anymore, and you won't have to pay attention to not replace it with the blank template. So how does it work, now? The plugin basically checks if the file exists before trying to read it at_ready()
and if the file doesn't exists it just creates the blank template by itself. If the file does exists, it just reads it as usual. - Bug fix
The import files for the dock icons has been removed from the .gitignore. Apparently the engine loads the dock before importing the icons. This caused the icons to just not appear the first time the plugin was activated.
Files
Sound Manager Plugin v1.7 49 kB
Sep 10, 2019
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Sound Manager Plugin
A useful Sound Manager Plugin for Godot Engine that gives the user more power on the audio of the game.
More posts
- Version 4.3!50 days ago
- Version 4.2!75 days ago
- Minor Update: Version 4.1.179 days ago
- Version 4.1!80 days ago
- Version 4.0 available NOW! (NEW VERSION)83 days ago
- Minor update and considerations (v. 3.4.2)Nov 21, 2021
- Minor update! (3.4.1)Nov 16, 2021
- License updatedNov 07, 2021
- Version 3.3!Jan 04, 2021
- Version 3.2.2! [Minor Update]Jan 04, 2021
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