Version 1.8 out NOW!
Sound Manager Plugin » Devlog
What's new
- Now you can also pass an absolute path to the Sound Manager to play a sound. Just remember to tell the Sound Manager that you're passing a path and not a file name.
So for example instead of doingSoundManager.play_bgm("BGM")
you will have to callSoundManager.play_bgm("res://Audio/bgm.ogg", true, true)
where the firsttrue
value is for thereset_to_default
variable, while the second one is to tell the Sound Manager that that's a path, not a name. - Fixed a bug that made difficult to see the advanced options tab on smaller screens.
Files
Sound Manager Plugin v1.8 50 kB
Sep 11, 2019
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Sound Manager Plugin
A useful Sound Manager Plugin for Godot Engine that gives the user more power on the audio of the game.
More posts
- Version 4.3!50 days ago
- Version 4.2!75 days ago
- Minor Update: Version 4.1.179 days ago
- Version 4.1!80 days ago
- Version 4.0 available NOW! (NEW VERSION)83 days ago
- Minor update and considerations (v. 3.4.2)Nov 21, 2021
- Minor update! (3.4.1)Nov 16, 2021
- License updatedNov 07, 2021
- Version 3.3!Jan 04, 2021
- Version 3.2.2! [Minor Update]Jan 04, 2021
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